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With that said, I certainly feel the creative team on Savage North put the best possible work they could into it with the time, materials and resources at hand. I would certainly like to thank Gus, Ron, Ed and the whole Reaper team for trusting us to deliver a top tier product that will move the Warlord brand forward and expand its possibilities. Now that it is at the printer and a proof copy is mere days away, I am looking forward to the work we've done in its intangible form (pixels) becoming a printed reality.
Vicky and I are even now honing our design skills even further to take on additional upcoming projects for Reaper. We are taking a marked effort to renew and practice our fundamental drawing skills that all of our art relies on so heavily. In the upcoming weeks following GenCon we will be working on a long time project called Cobalt69. During the week at ReaperCon I passed around a small 8 page sample of the concept for the proposed game setting and it was met with favorable response. It is currently scheduled for an August 2011 release along with a few other titles going to press prior to then. This is particularly exciting time to pool the creative resources and build a game that will be a direct product of all out creative input and decisive design intent.
2 comments:
Big P! I had no idea you had a blog of sorts going. I'll have to stop by and keep an eye on you.
BK
Awesome! Glad to hook up with you gain on Facebook.
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